Implementasi Metode Low Poly Pada Animasi 3D “Serendipity” Dengan Teknik Animasi

Authors

  • Sethyani Kadang Allo Politeknik Negeri Samarinda
  • Muchamad Zainul Rohman Politeknik Negeri Samarinda
  • Damar Nurcahyono Politeknik Negeri Samarinda

Keywords:

3D Animation, Low Poly Modeling, MDLC

Abstract

The process of creating 3D animation has experienced rapid development through creative innovations and computer technology. Animated films, particularly those based on 3D, have become popular across various age groups. Low poly modeling was the focus in the production of the animation 'Serendipity.' This research employs the Multimedia Development Life Cycle (MDLC) method with the goal of providing practical references for 3D model creation. The research object references the modeling of Bebaya Park in Samarinda City. The animated video was successfully created by applying low poly techniques to the modeling of Bebaya Park. Testing was conducted with 5 respondents, and the results indicated that the low poly approach used was appropriate.

References

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Published

2024-11-01

Issue

Section

Artikel Teknik Informatika

How to Cite

Kadang Allo, S., Rohman, M. Z., & Nurcahyono, D. (2024). Implementasi Metode Low Poly Pada Animasi 3D “Serendipity” Dengan Teknik Animasi. Jurnal Vokasi Teknik (JuVoTek), 2(03), 180-194. https://mentech.id/jurnal/index.php/juvotek/article/view/39

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